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Laura Bernhardt
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Released games
Monster Heroes
Video game developed @ Azerbo
Android, iOS and Windows Phone 8
Student and jams projects
EPITECH End-of-study project (2013 - 2015)
3D platform game of type try-and-die
Made with Unity3D
Game development project at Concordia University
2D platform game
Made with MonoGame
End of year project, 3rd year of EPITECH (2012/2013)
2D platform/puzzle game
Made with Microsoft XNA Game Studio 4.0
Game jam "Game Prototype Challenge" (June 2013)
3D "survival" game
Made with Unity3D
Student 2nd-year project of EPITECH (2011/2012)
2D isometric game
Made in C (logic) and C++ with SFML (graphical client)
C++ project at Concordia University
Dungeons-and-dragons like
Made in C++/SFML
Student 2nd-year project of EPITECH (2011/2012)
Remake of famous Bomberman, but in 3D
Made in C++ with a custom library based on SFML
Game jam " BeMyApp: World Cup" (February 2013)
2D top view point-and-click
Made with Unity3D
Game developed for the Toulouse Game Show
2D survival game
Made with Microsoft Surface 2.0 SDK
Professional projects
Fire Truck 3D
Video game developed @ Azerbo
Unity3D
Android, iOS, Windows Phone 8
Daneel, a virtual cognitive system
3D visualization of an AI brain @ Azzimov
Windows
Top ski racing 2014
Video game developed @ Azerbo
Unity3D
Android, iOS, Windows Phone 8
SMODE™
Real-time 3D software @ D/Labs
C++