Tonight, a member of the Facebook team from San Francisco, Colin Creitz (@ccreitz), came to Montreal to introduce Facebook SDK for Unity. The event took place in Execution Labs in Montreal. Colin Creitz explained why use the Facebook SDK (portable on all platforms in one click), how it works and answered to our questions. He did a demonstration of a game portable in web browser, Android, iOS, and so on and showed us tips when we develop a game with the Facebook SDK, how to enable Facebook features like access to contacts information, share post on wall of the players, and so on.
We learned lots of things about the SDK and we got some Facebook goodies \o/
You can download the SDK here. Some other useful links here :
- Stack overflow tag : "unity-facebook-sdk"
- Blog for events and announcements
- Learn about Parse's Unity integration
- Learn about the Parse API
We learned lots of things about the SDK and we got some Facebook goodies \o/
You can download the SDK here. Some other useful links here :
- Stack overflow tag : "unity-facebook-sdk"
- Blog for events and announcements
- Learn about Parse's Unity integration
- Learn about the Parse API
To have some information about other meetups